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Discovering Autumn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity: Does the game include something unexpected or interesting? | #72 | 3.320 | 3.833 |
Fun: Is the game enjoyable or satisfying to play? | #173 | 2.598 | 3.000 |
Overall: Is the game objectively good? | #194 | 2.454 | 2.833 |
Theme: Does this game represent the theme well? | #226 | 2.454 | 2.833 |
Cozy: Does the game you feel cozy? | #237 | 2.165 | 2.500 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #289 | 1.876 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wonderful idea, shame about the lack of time to polish it up and make it truly shine.
We love the idea of this game. Some sound effects would add a lot to it!
Clever game. For me it had that 'Baba Is You' moment when you realize the world can play by different rules.
For feedback, I would have liked WASD controls to move the character. Using arrow keys and space are normally fine...however, in this case, player is also using the mouse. So right hand on mouse and left hand on arrow keys and needing to move hand to the left to spacebar to jump...or left have at spacebar, right hand on arrow keys, then moving hand over to mouse objects...both felt awkward.
Nice game though for the short creation time you noted.
Ah, that'd be smart! I'm left-handed so I didn't even think that arrow controls with a mouse would be awkward for other people.
Wow, this is your first game?? I loved it. The way you had to solve each level was super clever. I giggled when I just lifted up my character on top of a box in order to reach something up high, and a couple of the puzzles I was like "OH MAN REALLY?" A game doesn't have to be aesthetically super impressive or whatever to be a good game. It's way harder, IMO, to make a clever puzzle game like this. Great work, honestly!