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Tea-Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #181 | 2.887 | 3.333 |
Cozy: Does the game you feel cozy? | #204 | 2.454 | 2.833 |
Theme: Does this game represent the theme well? | #237 | 2.309 | 2.667 |
Overall: Is the game objectively good? | #244 | 2.021 | 2.333 |
Fun: Is the game enjoyable or satisfying to play? | #250 | 1.876 | 2.167 |
Creativity: Does the game include something unexpected or interesting? | #285 | 1.732 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Though quite simplistic, it had a strong and coherent art style and did stick well with what it is. I think it's a pretty good job and who doesn't love a cup of tea. As a brit, I live off the stuff! - Mato
Great aesthetics and with charm.
Tried to beat my own record multiple times, fun!
I tried to touch the circle with the mouse and it moved weirdly, but other than that great job!
Short but charming :) I love the bold colors of your assets.
The background sounds seem a bit off, and since you need the mouse to interact with the gui, the sipping mechanic should probably also be tied to the mouse instead of the arrow keys.
nice job
PS: when exporting your game from godot for windows, there is a "embed pck" option if you want it to be just a standalone .exe-file (I just found that out during this jam as well).