Short but charming :) I love the bold colors of your assets.
The background sounds seem a bit off, and since you need the mouse to interact with the gui, the sipping mechanic should probably also be tied to the mouse instead of the arrow keys.
nice job
PS: when exporting your game from godot for windows, there is a "embed pck" option if you want it to be just a standalone .exe-file (I just found that out during this jam as well).