Woo! I was able to play it for a bit - I enjoyed the challenge of trying to fulfill each customer's order and adding coal when the grill power got low, it was a fun concept and having the grill get hotter is a nice effect. The multitasking made me think of diner-dash a bit haha.
Though I wish the different food would show up on the grill. I was also hoping the game would let you flip the meat (little alerts when needs to be flipped) and load it up in a serving platter to pass to the customer or something. Maybe something you might add later though? C:
BUT seriously as a first game being published on a time crunch - well done! Keep on making games please!
Looks interesting but sadly couldn't play it due to the game not scaling correctly to my monitor's resolution. I have a 1366 x 768 main screen, and the game seems to be designed for a full 1920 x 1080.
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Neat management game! I included it in my Cozy Spring Jam 2023 compilation video series, if you’d like to take a look!
Thanks for playing and the video!
Woo! I was able to play it for a bit - I enjoyed the challenge of trying to fulfill each customer's order and adding coal when the grill power got low, it was a fun concept and having the grill get hotter is a nice effect. The multitasking made me think of diner-dash a bit haha.
Though I wish the different food would show up on the grill. I was also hoping the game would let you flip the meat (little alerts when needs to be flipped) and load it up in a serving platter to pass to the customer or something. Maybe something you might add later though? C:
BUT seriously as a first game being published on a time crunch - well done! Keep on making games please!
Thanks! Seems like great ideas. I'd definitely add more content if I had more time, but that's all I was able to do :)
Looks interesting but sadly couldn't play it due to the game not scaling correctly to my monitor's resolution. I have a 1366 x 768 main screen, and the game seems to be designed for a full 1920 x 1080.
I'm sorry! That's my first time publishing a game. Will definitely take that into account!
hopefully it's fixed now :)