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Mythryd's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall look of the game | #1 | 4.833 | 4.833 |
User Interface Design and Look | #1 | 4.833 | 4.833 |
Overall | #2 | 4.433 | 4.433 |
Overall use of Background Music | #4 | 4.167 | 4.167 |
How playable is the game | #5 | 4.000 | 4.000 |
Overall use of Sound Effects | #5 | 4.333 | 4.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Group 3:
Great look to the game. A bit confused on what to do but I did enjoy leaving a bunch of IEDs around to blow up all the little satans. + 3 Points for frog.
Group 2
Very High quality game - I really wanna figure out all of the puzzles
I struggled to realize that the end of the map had new places to travel to initially
Save spawned me into a tree
The bottom area is really hard - I assume that I should come back to it later when I have more stuff but more guidance would be nice
I didn't figure out any of the puzzles (yet) but I can tell they are quality
Good stuff
Group 7:
It's a visually pleasing game. The asset is also really nice. One improvement we would suggest is give a description of what some of the items you have do / are.
Group 7:
It's a visually pleasing game. The asset is also really nice. One improvement we would suggest is give a description of what some of the items you have do / are.
Group 5: I like the bombs, and the UI is very impressive (inventory and everything). Not entirely sure what the goal was, of course the point of the game was to investigate.
Group 7:
Love the look of the game. The controls feel a little weird (can't move diagonally), but I like the story concept. I wish more people did puzzle games like this one for the game jam.
- Michael
Group 1- The feel and look is great, but it is unclear what the goal is oftentimes. It is very indepth though!