Group 7:
Love the look of the game. The controls feel a little weird (can't move diagonally), but I like the story concept. I wish more people did puzzle games like this one for the game jam.
- Michael
Group 8:
Not sure what the powerups do, but I loved the sound effects, especially the enemy death one. I could actually jump while sprinting, but I couldn't move and look around at the same time . The movement felt a little awkward on the platforms, due to the player sliding off the edge (maybe because the hitbox was a capsule shape?). This was definitely my most favorite game so far.
Group 8
When I tried running this game it froze my laptop entirely and I had to reboot it. Not sure why that happened. On the lab PC it works, but it seems like a lot of things are broken, hence the name. I'm not sure how much of the broken-ness is due to the export process, because I experienced something similar. I like the concept, though.
G6: I definitely had the most fun playing this game. I like how big the level is, though it did feel a bit easy to get lost. It wasn't very obvious what direction to go in, unlike a typical side-scroller. I'm also not sure why mario turned into an among us character but I'm not complaining, either. Nice game!
G6: Love the artistic direction of the game, all of the assets fit together nicely. The color palette is beautiful as well. I think the movement could feel a bit snappier, and the lantern texture is blurry while the others are sharp, at least on my machine. The player is a bit too far down on the screen, it would feel a bit nicer if he was in the center.
G6: I like the music, -1 star for missing some sound effects though. Some of the sprites didn't really fit well together, and I didn't like the physics very much. Aside from the low gravity, there's no way to control the height of the jump, which makes precise movement difficult. I like how big the map is -- on our game we focused on more of a small, but detailed map.
G6: I also experienced some issues with the controls, and I thought that the physics felt a bit too floaty. It made platforming pretty difficult, but in a frustrating way instead of a fun way. However, I really like the look of the game and the concept of having multiple classes for the player. The UI is pretty good looking and fits the game too well, but I think it can take up more screen space to make it more obvious that it's there. Well done!