Hi all! I am wicked aka sunandshadow. I am a designer looking for one or two co-designers to spend up to 2 months developing a solid design for a game. (I am also a 2D artist and a writer.) Genres of interest to me include:
- A plant or animal breeding sim/tycoon, probably like Fish Tycoon/Plant Tycoon unless you want to do one more like a horse sports game instead, with racing and possibly jumping/agility.
- Arcade-style fishing game with either aquarium keeping or crafting to make use of caught fish
- Stardew Valley/Harvest Moon type game with an original fantasy or apocalypse setting
- A JRPG with something about magical mutations, something about ancient ruins, maybe a bit of romance, optionally something about a time loop.
- An open-world RPG with more adventure and social stuff, less dark gritty horror, compared to Skyrim. Possibly a 2D game
- A turn-based tactical combat game with pet monsters. Not particularly like Pokemon, much more like Disgaea (square grid game where you control a small army of up to 9 units), Dofus, or the kind of RPG where combat is card games
- A Myst-style adventure game, with or without agility and dexterity elements inspired by Assassin's Creed or Grand Theft Auto
- A survival-lite openworld game (no permadeath, lots of collecting mats from the environment and using them to craft buildings, appliances, clothes - something like ARK but easier and maybe with more story.
So if one of those sounds interesting to you and you are a designer (among whatever other abilities), pitch me what you would like to do. :)