Thanks, appreciate the feedback, I made it way hard because it is just 10 rooms, so a checkpointed gameplay would have been a lot shorter probably.
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A Spark in the Cave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #2 | 3.750 | 3.750 |
Sound | #2 | 3.750 | 3.750 |
Overall | #5 | 3.750 | 3.750 |
Gameplay | #7 | 3.500 | 3.500 |
Theme | #7 | 4.000 | 4.000 |
Originality | #8 | 3.750 | 3.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The game idea is good but since nothing stays lit i couldn't get far no checkpoints leading to me dying on levels i had already been through making me not want to play the game, in the state its in it feels unfair but i didn't let that effect my rating to much cause after all even if i can't beat it someone can.
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