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Mad Lad in a Mad Lab's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.308 | 3.308 |
Best Interpretation of Theme 💡 | #2 | 3.538 | 3.538 |
Best Visuals 🎨 | #3 | 3.769 | 3.769 |
Best Gameplay 🧠 | #3 | 3.462 | 3.462 |
Best Sound Design 🔊 | #5 | 2.923 | 2.923 |
Most Memorable 🎮 | #8 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What 3rd party assets did you use?
(See game page for full list) FMOD; DOTween; Audio from Soniss, Zapsplat, and FreeMusicArchive
What are your team's usernames on Discord?
exanite, torca777
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Comments
I wish there was an ability to pull boxes and not just push them. Couldn't get past level 3. Runs smoothly and looks visually cohesive. Challenging. The fire adds to a feeling of near death. On stream that one level with the twin chain of burning boxes, I could feel the frustration of having to restart if you aren't fast enough.
Very impressive amount of content for a jam game! Congratulations for pulling this off in 48 hours; eu sunt impressed.