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Ousia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Visuals 🎨 | #2 | 4.250 | 4.250 |
Best Sound Design 🔊 | #7 | 2.625 | 2.625 |
Overall | #8 | 2.688 | 2.688 |
Best Gameplay 🧠 | #9 | 1.875 | 1.875 |
Most Memorable 🎮 | #9 | 2.625 | 2.625 |
Best Interpretation of Theme 💡 | #10 | 2.063 | 2.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What 3rd party assets did you use?
JGSherbert
What are your team's usernames on Discord?
Shinagi, glassydes
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Comments
Reminds me of GRIS's art style, ran smoothly, running animation is appealing to look at. I can't figure out what the orb does. Not able to jump on the tree leaves or clouds.
Thanks, I did reference GRIS for the art :)
You can press 'e' to interact with the pedestals, and the orb can be placed on one of the pedestals to trigger something. I also messed up the map scale when drawing it (which is why you can't reach certain things) but we're hoping to fix that when we can...
I really like the direction you're heading with the art; are you planning on finishing the game, though?
Thank you!! This is a pretty short game so we're hoping to finish it, but I'd love to flesh out a similar art style in another game without time constraints too :)