Hey y'all!
I really want to start creating my first game instead of waiting until I finish reading a book called Andrew Rollings and Ernest Adams on Game Design (created in 2003 containing advice still very relevant today) to do so. For the past month, I've watched and listened to GDC and game developer podcasts, explored outside what I usually do, and involved myself into different arts like drawing, messing around with FL studio, and others.
What I know is the OOP fundamentals from programming courses utilizing C++ and Java with each lesson requiring me to create a program. Obviously, creating a game requires a lot more steps and focus leading me to use LucidCharts and documenting my ideas but how can I ACTUALLY program all of this into a simple 8-bit side scrolling game kind of like Mario?
Meddled with Unity a bit but my equipment (Yoga 7) doesn't really support a majority of the engine's capabilities. Plus, my focus is my creations is to be accessible even with a late 2000s computer.