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[Devlog] my game ain't the intresting butttt here it is.

A topic by The Ungodly God created Oct 03, 2021 Views: 153 Replies: 3
Viewing posts 1 to 3
Submitted

Today I started a new project . I did some basic player movement. My idea was a platformer in which you have to escape a place without getting caught by the enemies. I did some coding and made the enemies move in a path detect obstricles and edges and switch direction.

Then I made a basic level. 

I started working on player death and restart option.

But that's gonna be done tomorrow couse I was working for over 4 hours so ya...

Hope you all like my devlog 

If you want to give me any new ideas for my game you are welcome

You could add some physics based objects that you can pick up and move to add more puzzle aspects to it.

Submitted

I will try to if possible because I don't want to do advanced stuff I am just starting out as a game developer

Submitted

Day 2

Day 2 was a very productive day for me because I started working on player death when came in contact with the enemies. 

Title screen all the nacesarry  UI elements a level selected menu (even though I have 1 level I will add more levels in day3)

Player respawn .

Tomorrow I will add a pause screen win screen 

I am thinking to add a minigame in my game where you have to jump and dodge the enemies coming from both sides (is my idea good)

And if anyone uses Godot please saybme how to switch from 1 level to another without hard coding change scene in each level.                                   

Please help me