I want to make an isometric survival using Gdevelop. And test some mechanics i'm planning, also I should draw all in game art and I think it will be a great challenge because I want to give my games a new style.
So here we go.
Missed first days of devtober, I started on 10.8
10.8 _ New project starts:
Checking if there is an skeleton available, i need a message engine, inventory system and perhaps crafting system, save and load is a must. No project fullfills the needs so I made a frankestein monster and had to mix and fix until all pieces worked togheter. Looks ok for a start.
10.9 _ Isometric implementation.
Working on player sprites from a 2.5 view for 8 directions.
Mechanics to move, iddle and interact with objects in map.
And Z viewport.