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Crita's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humor | #12 | 2.004 | 2.143 |
Mood | #17 | 2.673 | 2.857 |
Fun | #22 | 2.539 | 2.714 |
Audio | #23 | 2.272 | 2.429 |
Overall | #24 | 2.673 | 2.857 |
Graphics | #24 | 2.405 | 2.571 |
Innovation | #25 | 2.004 | 2.143 |
Overall | #27 | 2.272 | 2.429 |
Theme | #31 | 1.604 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Ok so I really enjoy the horror part of the game. I found something weird around the manor. The game was pretty simple and I really feel the gameplay is there so you're not board while traveling. But honestly with that setting I would have put much more efforts into making just some kind of story telling. And keep the fight for just seeing different graphics of monsters and such. For instance I would have put more efforts into the dialogues and put like comas, ponctuation and such.
The game is really cool, since it is rpg maker the graphics and musics are really nice so no problem on that part. Maybe a better choice of landscape but the only part im having trouble with is the beach area with tropical trees.
Oh also, where did the theme go ?
Honestly I wish I could invest the story more and interact around, that would have been dope !
Thank you for your entry
The game has a really great atmosphere, some spirit of old Final Fantasy games. I really like that, feels awesome. But before I rate the game, could you clarify what exactly was developed during the 48 hours? I have a feeling that some things are coming from the game engine, but I'm really curious whether you've created the graphics, characters, levels, music and sound FX.
all the graphics come with rpg maker mv as for the characters it has a character creator so i made them just not the graphics
i made some of the levels but do to lack of time and ideas i use some of mvs premade ones like the town
as it says at the end most of the music is made by Patrick de Arteaga sound FX are from mv too
so i made the characters the story the atmosphere stuff like that and maybe a easter egg outside the mansion
Thanks for your reply. You've done a great job!
Wow! I didn't you could make something so complicated in 48 hours! My only constructive criticism is that it feels like there isn't enough time before every battle with the hornets. You have an urge to explore the world, but if every time you turn you have to fight hornets, it takes the fun away. Still, Well done!
thanks i will be sure to turn down the spawn rates in my next game