Hello to all Dogecoin Game Jam participants. In this post I want to share progress of our current game called "A Doge's Tale" which was in development for 4 days now. But firstly, let me introduce myself and my project.
Actually we are team of three people (Programmer guy - Me, Graphics designer and Voice actor). Our studio name is 'Entroplay Studio' and I am total beginner in this area. I have been doing Web development for 3 years before that and switched to game development (and because I know basics of programming already, its easy for me to understand everything and learn quicker). For our project we are using Unity, Blender and Mixamo for animations. Right now project is very raw but we hope at the end we will create something really cool. Game itself is about Dogecoin history which will have some mini-games and cut-scenes with story telling or something like that :)
Day 0 Idea
First we had to come up with idea... and idea was to create game that will tell about Dogecoin history and remark some of it memorable moments. We used Notion to write down game design document and used Trello to make to do list etc. On the next day after we came up with idea we started development. Let's see how it went.
Day 1 of development
As a programmer I started developing third person controller while graphics designer was making 3d models for our game. I created this controller using Character controller and cine-machine camera, with gravity and coin pickup system. We will have a little platformer at the beginning.
Next thing I did is started scripting one of our mini games. Its NASCAR racing game. I used path creator script from Asset Store and made car follow path. I also added some AI cars that change their position every 3 second or so... Also if you hit car your score will be reduced and speed will go down. You can change speed with W and S and rotate with A and D. Coins are spawned randomly. Car are also made by graphics designer and we will also add detail to our levels.
That is all I could do on first day (it was 25 February).
Day 2 of development
Graphics designer created some models and I set them up in unity with animations from Mixamo. So this is how our game looked like.
Haha... I love this chad doge 😋
Day 3 of development
On third day I started working on another mini game which is bobsled. I got models from Graphics designer and made this controller for bobsled. Track will come later on...
Right now I made coins spawn and also I want to make some barriers to avoid but I don't know if I have time.
Conclusion
This is game we are working on right now. I haven't showed you all of the stuff and maybe right now you don't understand whats happening but we want to blend game together with some cut-scenes and add sounds and voice to explain what is happening haha. Going to work on it now 😉
Twitter of our studio - https://twitter.com/entroplay
Reddit of our studio - https://www.reddit.com/r/Entroplay/
Twitter of our Voice actor - https://twitter.com/ImpliedLies
You can support us with doge - DEfBhgizocvcBhtCwfobEXQAwYT1sad2eo
This game jam is our first and it is a lot of fun I'd say and I am looking forward to play games from other developers as well. Good luck everyone! 💪