Castle of the Necromancer is an old-school adventure/RPG. In this game, the world is being infected by a terrible disease. You suspect it's the necromancer that lives in his castle nearby. You must fight make your way to the castle and fight your way to the necromancer before the entire world becomes infected!
The past couple days I've been working on a number of systems in the game, plus fleshing out the first zone you must complete before continuing your adventure to find the Castle of the Necromancer.
I added some very basic grid-based lighting (still needs some work), as well as some more interesting enemies, like this boss that spawns bats during the fight.