Play game
Game Of Life - TMG DOTS Community Challenge's itch.io pageGit Repository
https://github.com/Mockarutan/GameOfLife
Performance Strategy
Made a few years ago with an old version of ECS.
I tried updating it to the last Unity and ECS version, but it did not change much.
So I decided to just go with this old one for fun.
Blob asset for grid lookup.
Material property to set cell on/off in shader.
Juggle between CellState.Alive and CellData.value to handle the current and last frames Alive value.
Parallel processing of cells.
~80 FPS for 1 000 000 cells on a ryzen 5700x
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Comments
Unable to view the game page, is it marked as draft still?
Thanks! I forgot about that.