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Dungeon Smash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun / Enjoyment | #1 | 3.833 | 3.833 |
Gameplay | #1 | 3.500 | 3.500 |
Replayability | #2 | 2.833 | 2.833 |
Level Design | #4 | 3.000 | 3.000 |
Theme | #4 | 3.667 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun! Fortunately I read part of Kobato's comment before playing so I had some sense of how the mechanics worked; without that I think I would have had some confusion about how the hero stock worked. It ultimately feels like a bit of a peggle-esque physics puzzle game? Some levels (particularly 10) felt a little finicky, but overall I enjoyed my time with the game; good job!
edit: Oh, one additional note: The game doesn't run on Chrome incognito mode, it fails with a "[UnityCache] indexedDB database could not be opened" message. I think on older versions of Unity you need to turn off "Data Caching" in the player options for that to work? Newer versions seem to have fixed it.
Thanks for playing and feedback. Yes basically inspired by peggle-like games, want to make similar easy fun.
Thanks for suggestion about Unity, will check this, few times also have deal with this issue, pretty annoing.
I enjoyed this game. It was fun to figure things out, though it might be nice to add in some instructions for player who don't want to go in blind. If I understand correctly, you start with one hero and click in the direction you want it to go. Other heroes spawn if you hit a barrel with swords, though like bees, they can only sting once and die after taking out an enemy. To win, there needs to be a living hero on the board after the enemies are dead.
Thanks for playing and suggestions!
Everything exactly as you described, probably will add instructions based on your comment.
Fun gameplay! reminds me of those carnival games! 😁
Thanks! Interesting, will go check more about carnival games!
Great Game!!! Awesome Music.
Thanks a lot!