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Andrew

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A member registered Apr 13, 2015 · View creator page →

Creator of

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Probably. I don't know what power the jam text has, which besides can be changed. Unless you can be charged for illegal use of someone else's work.

Yep, it was suspicious from the start. Noname with no clear terms and answers.
Maybe joke, or maybe he want games for his site for free.

Hey!
Great game! Had a lot of fun playing.
Good thing you put the credits at the end )

Perhaps you can try to reach him on the Shacknews website. He doesn't seem to be very active here.

yep, I think you're the one who deserved that prize.

Nice, awards for stolen game
https://itch.io/jam/shacknews-jam-2024/topic/4220923/houston-we-have-a-cheater

Yes, I saw it and think we should have news 10-11 Nov

Unfortunately, it looks like one of the games I liked the most has been taken from another person.
https://itch.io/jam/shacknews-jam-2024/rate/3048600

True creator
https://seb-gamedev.itch.io/rhino-express

Cool game with puzzle elements! I like how theme incorporated with worm chasing.
Great work, congrats!

Cool idea and settings! A but hard but I like how the mechanics are played out!

Interesting game! I like art, level transition and theme usage. Control a bit hard, maybe don't mix mouse and keyboard and allow dash from keyboard also? Also resetting to first level on fail a bit frustrating.
Congrats with fun game!

Interesting game! Like how theme implemented in game action. Maybe add water refill for more fun?

Nice game. I like pixel art and music. But looks I have unlimited lives )

Haha, I like such funny usage of theme. Maybe just add a bit variety, like someone resist to move or can hit back and you need to stun him first! Anyway cool game, congrats!

Cool game! I like details, like trail and level design. Also use of theme pretty nice, when you move decide fast to pass easier. Maybe just made inertia a bit less for more controllable character.
Congrats, game pretty solid!

Stylish game! I like art and sounds. Rotating a bit fast, so aiming hard, and easier to avoid dangers. Maybe you can add sensitivity settings or so? Or maybe add thrust for side engines?
The retro atmosphere is captured very well, congrats!

Thanks for playing and detailed feedback! Unfortunally I don't test game with other peoples, so don't notice such flaw in controls, but will change it for future. About speed, yes, there should be balance between character, enemies and bullet speed, maybe will tune that.
Thanks again for feedback!

Cool mechanic and implementation, maybe add some variations with time! Art and sounds looks solid. Scores looks failed to register in Leaderboard, but maybe because of guest play.

Cool samurai simulator! Nice settings, art and mood. Sometimes we both die with enemy, this is intended?

Great job!

Interesting game that can be developed further! I like gun variety, but you can vizualize cooldowns and power of weapon, maybe change color of different locations.

Thanks! Yes, will move to another controls, pity that know it too late

Thanks for playing!

Art looks funny and flying stickman also pretty cool!

Thanks for playing and feedback!

Cool settings and fun gameplay!

Interesting and complete game! Like chain reaction and that you can move items.

Stylish game, like visual.
Maybe you can add more dynamic and sortof rhytm to it?

Cool game! Like details with HYPLAY integration in visual at start, nice idea and implementation. Maybe a little tune control, as here important speed and accuracy.

Well polished and solid game! I like art style and level design, tutorial also pretty cool!

Thanks for playing and feedback! Tested on old laptop and it was good. So probably it's my fault with controls, you rotate with side arrows or horizontal mouse movement, so issue can be there or in wrong game settings for mouse sensitivity.

Thanks for playing and feedback. Tested on old laptop, was good, maybe it's control issues.

Nice mechanic and art style, but a bit hard.

Like art, music and setting, but not fully working. Definitely you need to finish it!

Cool visual and gameplay on gif, but unfortunally not working properly (

I like Serious Sam like shootout, maybe add more dynamics and madness.

Fun and polished game! So many cool mechanics in one game, pachinko with life, boosters and little control.

Fun madness, after sometimes I understand how to better shot, but not completely )

Cool and fun game! Like eifferent way of how to deal with enemies, avoid or hit. Cool that controls started with first letter of abilities and placed in a row on keyboard, but sometimes use them wrong. Procedural (I hope so )) level gives variety. Maybe add more effects, like show scores for enemy hit, to understand if it's worst to try attack them. Also a fast skipping leaderboard after restart, maybe show longer, or skip this step completely.
Any reason for disappearing enemies with time?

(1 edit)

Thanks for playing and feedback! Glad you like it!
Yeah, watched TENET after it was out and had the idea to play the jam theme in some unusual way. At first I thought of inverting the player, but I couldn't figure out how to do it nicely, then I thought of a bullet. Glad you caught the double shot idea, as to me it's a separate fun to shoot powerful enemies and return the bullet immediately after hitting, doing damage again. Probably should have made one of them have lives for a double shot for more effect. While making and testing got used to the controls, but there are too many complaints about them, yeah.