Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

At Least We Tried

A topic by Cottage Club created Feb 18, 2020 Views: 466 Replies: 20
Viewing posts 1 to 21

Team :

  • Simon Billieres : Animator/3D Artist
  • Benjamin Mottier : Programmer
  • Maxime Canuet : Programmer
  • Maxime Bodereau : Game Design/3D Artist

Update #01 - 14:52 - 18/02/2020

- Finalization of the game design

- First Prototype/blockout

- 3D Modeling and scriptwriting/dialogue writing in progress.

Host

Thx !

Update #02 - 18:57 - 18/02/2020

- Prototype progression : dialog system, camera dialog transition, etc

- Modeling of characters robots, and random iterations.

WIP : Church props, character texturing, rigging and animation. Polishing gameplay.

Host

Thanks :)

Update #03 - 23h - 18/02/2020

- Dialogue system complete. Polish phase.

- Creation of the main scene before lighting. Graphic blockout.

Host

Thanks :)

(2 edits)

update#04 03H37 19/02/2020

- upgrade for dialog system

- start working on environement

Host

Thanks :) 

update#05 07H22 19/02/2020


- Bug fixing

- Working on AI

Host

Thank you :)

Update#06 - 11h - 19/02/2020

We're starting to put it all together. The graphic work will begin.

- Texturing, Integrating characters, UI.

Host

Sound Great! Thanks for your update!

Update#06 - 15h - 19/02/2020

- Texturing in progress

- Quality of life programming

Host

Thanks for your update ^^

Update#07 - 18h49 - 19/02/2020

- environement upgrade

- UI upgrade

- Animation setup

- AI fix

Host

Be brave for the longest night! thanks for your update!

(2 edits)

Update#08 - 23h - 19/02/2020



- Final work on textures, adding some props

- Light up the scene

- Polishing the gameplay

- Adding some animations

Host

Not in English? ;) 

(1 edit)

Update#09 - 4h - 20/02/2020

- Still on the road to polishing the game before adding some juicy things.

Host

Thanks :) You can do it :)