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Cottage Club

16
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A member registered Mar 01, 2018 · View creator page →

Creator of

Recent community posts

Thanks, glad you enjoyed the immersion!

Thanks !

Thank you ! Enjoy the game ; )

Thank you very much ! Such a nice comment ! Indeed, since it was a rather experimental project, there is a lot of visual "mix".

Thanks for the show !

Thanks !

Hi ! Thanks so much for playing, the video is cool ! You actually got all the endings, yeah. As for the English, it's possible that there are some little errors, I'll fix it soon. The team is happy that you liked the game !

Merci beaucoup ! Il reste en effet quelques bugs et soucis qui seront corrigés dans les jours qui viennent. 

(1 edit)

Update#09 - 4h - 20/02/2020

- Still on the road to polishing the game before adding some juicy things.

(2 edits)

Update#08 - 23h - 19/02/2020



- Final work on textures, adding some props

- Light up the scene

- Polishing the gameplay

- Adding some animations

Update#06 - 15h - 19/02/2020

- Texturing in progress

- Quality of life programming

Update#06 - 11h - 19/02/2020

We're starting to put it all together. The graphic work will begin.

- Texturing, Integrating characters, UI.

Update #03 - 23h - 18/02/2020

- Dialogue system complete. Polish phase.

- Creation of the main scene before lighting. Graphic blockout.

Update #02 - 18:57 - 18/02/2020

- Prototype progression : dialog system, camera dialog transition, etc

- Modeling of characters robots, and random iterations.

WIP : Church props, character texturing, rigging and animation. Polishing gameplay.

Update #01 - 14:52 - 18/02/2020

- Finalization of the game design

- First Prototype/blockout

- 3D Modeling and scriptwriting/dialogue writing in progress.

Team :

  • Simon Billieres : Animator/3D Artist
  • Benjamin Mottier : Programmer
  • Maxime Canuet : Programmer
  • Maxime Bodereau : Game Design/3D Artist