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A jam submission

Deep DoorsView game page

Submitted by CPOrt — 9 hours, 40 minutes before the deadline
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Deep Doors's itch.io page

Theme inspiration
First, I thought of two characters passing an item in order for the other to proceed but I second guessed myself and thought that "passing" might be a stretch for the theme. Since by definition, passage is an act of moving through or past something, I made the other player pass through walls to get items from different places so that the other player can proceed.

Sensory info
N/A

Content info
N/A

Extra Credit Challenges

Extra Delicious
Extra Zoey

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Comments

Submitted

Interesting game for sure! Combat system certainly can be improved, but you can work it out I believe. Good job!

Submitted

Such a cool Concept! I quickly figured out that it is easiest to place the square in a corner of the start room and explore the whole dungeon first. And then take your powered up square through the dungeon. One downside is, that the combat seems a bit too hard, a bit of knockback and hit feedback would have helped a lot! But a really cool and fun game!