I liked how methodically the game was following established simple rules and how well were they communicated to the player through the use of color, sounds, and UI. As I was playing I was always aware of what I have to do and what is my ultimate goal, yet always expecting something strange to happen. The pacing is good, and I'm especially thankful for including the run option to make the second playthrough slightly quicker. The use of sounds is effective, 3D models design is simplistic yet self-sufficient. Have I already mentioned that the use of color in this game is fantastic?
From now on I am intended to reference your game as a great example of a 3D first-person game jam project that finds strength in its limitations :)
So you only played all the way through because you could not quit? :P No seriously, thank you for playing, and you have to hold the key down for like 3 seconds :)
Great use of sound and color to communicate information to the player. I especially was impressed by the amount of polish on the menu screen's and the .exe Icon (nice touch).
I kinda found myself wishing the interact distance for objects was a little bigger but otherwise this was top notch.
Comments
Thanks for the game!
I liked how methodically the game was following established simple rules and how well were they communicated to the player through the use of color, sounds, and UI. As I was playing I was always aware of what I have to do and what is my ultimate goal, yet always expecting something strange to happen. The pacing is good, and I'm especially thankful for including the run option to make the second playthrough slightly quicker. The use of sounds is effective, 3D models design is simplistic yet self-sufficient. Have I already mentioned that the use of color in this game is fantastic?
From now on I am intended to reference your game as a great example of a 3D first-person game jam project that finds strength in its limitations :)
Very cool. One of the few jam games I've played all the way through. Well done. I couldn't get hold ESC to quit to work fyi.
So you only played all the way through because you could not quit? :P No seriously, thank you for playing, and you have to hold the key down for like 3 seconds :)
Great use of sound and color to communicate information to the player. I especially was impressed by the amount of polish on the menu screen's and the .exe Icon (nice touch).
I kinda found myself wishing the interact distance for objects was a little bigger but otherwise this was top notch.