I like the concept, and the different tools seem interesting, although I found the tutorial quite confusing (understandable given the time constraints). I didn't really understand the difference between the "flags" and the "explosives" so it felt like a missed opportunity if they actually have meaningfully different purposes.
Thanks for the review! We're planning on keep working on this game for the remainder of this year, hoping to set up a more player-friendly tutorial level in the process. The flag is meant to be placed down and mark where the landmines are(since you can't see landmines without the detector), flags emit a sphere that simulates explosion ranges of landmines to help you better determine whether the chain reaction is going to chain-up or not.
Comments
I like the concept, and the different tools seem interesting, although I found the tutorial quite confusing (understandable given the time constraints). I didn't really understand the difference between the "flags" and the "explosives" so it felt like a missed opportunity if they actually have meaningfully different purposes.
Thanks for the review! We're planning on keep working on this game for the remainder of this year, hoping to set up a more player-friendly tutorial level in the process. The flag is meant to be placed down and mark where the landmines are(since you can't see landmines without the detector), flags emit a sphere that simulates explosion ranges of landmines to help you better determine whether the chain reaction is going to chain-up or not.