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Illusion Of Choice - A Bitsy Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls / UI | #44 | 3.213 | 4.250 |
Overall Fun | #48 | 3.024 | 4.000 |
Art / Graphics | #57 | 2.835 | 3.750 |
Sound/Music | #67 | 1.890 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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I am going through all submissions to make all developers aware of an important Google form I've made.
I'm joining the IQ folks to help organize smaller events in between the main FQ event in order to help prevent us from getting too many games in main events. Right now, I have a planned structure for these events but I would like to hear from everyone who was in this event in order to tune things better. The survey is a bit long, but it covers as much as I could think of. If you can take the time to do the survey by June 1st, I would immensely appreciate it!
You can find the form here: https://forms.gle/P9LPYwERhJtpZzteA
Really good experiment game, I got both endings.
I would really like to see another game in this style from you but longer and with more plot, greato work!
It was a nice little experience. It was pretty clear what to do, nothing felt visually confusing. A few fake doors here and there, but that was to be expected from the title. Controls worked better than I thought too!
My biggest problem was the lack of music and sound after the initial section. It felt a little awkward, and made me try to get past the game faster than I otherwise would. Nor sure if that was intended, but even then some extra audio work could probably leave a bigger impact on the player.
Some eerie music or ambiental background noise would fit quite well. Even just adding footsteps or sounds when switching rooms would be a major improvement.
Not bad! The 1-bit graphics were confusing at times, but the plot twist at the end worked well!
And it worked in the browser, so that's always a plus :)