Play Wizard's Cavern
Henry Stickmin in Evil Wizard's Cavern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Music | #63 | 2.598 | 3.000 |
Controls / UI | #66 | 2.598 | 3.000 |
Overall Fun | #74 | 2.021 | 2.333 |
Art / Graphics | #77 | 2.309 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Genre #1
Puzzle
Mystery | Advenure
Rating #2
Family Friendly
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Comments
Hello! Welcome to Feedback Quest 7! My name's Hythrain and I'm one of the hosts and one of the streamers for this event! This feedback is being written live as I stream your game! If you're interested in seeing my live reaction, let me know and I can send you a link to the VOD once it's posted to YouTube!
So my normal approach for any game in these events is simple: I get the game, make sure it's not a virus, then play it with as little information on how to play as possible. This way, I can judge how intuitively someone can figure out the game. Only if it's obvious that I need to read more will I do so. I note this so you can get a sense where some of these feedback comes from. In addition, I want to note that feedback and rating are different; don't use this feedback to gauge what I'll rate, nor should you view my rating as entirely indicative of my feedback.
Oh heck yes! A game with Henry Stickmin?! This is gonna be a 3 hour journey, taking me to the deepest depths of hell and back as I seek to destroy this evil wi- it took 5 minutes.
That about sums it up. It's hard to really give feedback on this when it's such a short experience with only one real way to win. So, uhh.... next time make a longer game. XD
Hmm, this was kinda shorter than expected but still a fun bit. Works well, only bug seems to be the text at the start not properly fitting the box size, catchy music.
I was expecting a longer game, I think that spoils the game a is the inconsistency in the art section as there are things like the wizard that are less detailed than the background, I also felt that some text was very long and could have been included in the game description.