Really enjoyed the degree of customization allowed and the algorithms being named. Maybe someday I try something like this myself =)
Nice job!
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game innovative, or did it use interesting mechanics? | #33 | 3.375 | 3.375 |
FUN | Was this game satisfying to play or did it bring you joy? | #39 | 3.250 | 3.250 |
VISUALS | Did this game have nice graphics, art or design? | #52 | 3.125 | 3.125 |
Overall | #66 | 2.550 | 2.550 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #86 | 2.000 | 2.000 |
AUDIO | Did this game have great music or sound design? | #101 | 1.000 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
I started working in this tool last year, at the end of November. Most of the time I was developing the algorithms, and now for the FFS jam, I created a Demo to test the algorithm functionality in the browser.
Really enjoyed the degree of customization allowed and the algorithms being named. Maybe someday I try something like this myself =)
Nice job!
Nice start. You can use it in many ways but I'd suggest starting with a simple maze that has an exit in a random direction and fog-of-war (meaning it gets darker every square away from the player) to keep the player guessing.
If you want to make it 3D you can simply use this as the base/map and turn those black areas into blocks (higher than the player can see over).
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