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OculusDungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did this game have great music or sound design? | #25 | 3.000 | 3.000 |
VISUALS | Did this game have nice graphics, art or design? | #27 | 3.400 | 3.400 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #27 | 3.400 | 3.400 |
Overall | #35 | 2.960 | 2.960 |
FUN | Was this game satisfying to play or did it bring you joy? | #56 | 2.600 | 2.600 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #60 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long has this project been going, or share a bit of its history.
Probably over a year now. Feels like it is in a pretty playable state. Unsure of how performance is on other computers since there is some pixel editing/creation for the blood splatters. Only 1 level. Welcome any critiques. Thanks!
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Comments
Despite the technical issues I had, I really like the idea, and style. Especially when I noticed my blood on the patrolling enemy was visible so it created its own sort of progress as you play.
Thanks for the kind words! I hope to get to more levels soon as the bones of the game are pretty much complete.
Very cool idea. I liked how blood splatter was visible when you restart the level, it really helps to not repeat the same mistake again. Would've loved to see more levels though.
Good luck!
Thanks for trying it out and giving feedback! I look forward to updating it in the future.