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System Drift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did this game have great music or sound design? | #37 | 2.800 | 2.800 |
VISUALS | Did this game have nice graphics, art or design? | #37 | 3.200 | 3.200 |
Overall | #54 | 2.640 | 2.640 |
FUN | Was this game satisfying to play or did it bring you joy? | #56 | 2.600 | 2.600 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #72 | 2.400 | 2.400 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #73 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long has this project been going, or share a bit of its history.
Time to finish this!
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Comments
Cool concept for an asteroids-style game. I noticed it actually plays a random song on startup which I haven't really seen other games do. The music, fit well with the retro sfx and the style of the game. I also liked how you started with 2 pretty good feeling weapons, although it was pretty hard kill enemies because of how small they are and how quickly shields recharge. I couldn't figure out how to buy items from space stations though, I was able to sell what I collected but couldn't use my money anywhere. I'd recommend displaying the ammo for your 2 equipped weapons on the HUD, and adding in a braking button that slows down your momentum regardless of direction. There were 2 reproducible bugs that I encountered, one after respawning enemies no long were hostile, and two using a warpgate after I died (or maybe just the 2nd warpgate) caused the game to crash.
Thanks for the feedback! Stations need their inputs satisfied before they start producing goods, ships and equipment that can be bought. Explaining stations needs to be in a tutorial/help message.
I will put on the todo list:
And thanks for the bug reports as well, will fix 'em soon.
EDIT: fixed some issues https://mpt.itch.io/system-drift/devlog/67841/version-013
Maybe I'm missing something, but I couldn't figure out where to go or what to do. There were no enemies that I could see, and I wasn't sure if there was an objective or something I had to complete. I wound up flying around and shooting my ammo into empty space until it said "WARNING: LEAVING SECTOR" and pushed me back onto the map. Is this maybe an old build I'm playing?
You have to stop on the warp gates. That lets you warp to other sectors where you can trade, fight, mine, buy ships and all the good stuff.
A tutorial or at least an initial explanation is badly needed. I will get on that for the next update. Thanks for the feedback!
Ah, I see. I definitely moved over them and tried to "trigger" them in some way, but nothing happened. Will actually try to stop on top of them next time. :)