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ball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | Was this game satisfying to play or did it bring you joy? | #89 | 3.000 | 3.000 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #91 | 3.000 | 3.000 |
Overall | #148 | 2.400 | 2.400 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #159 | 2.250 | 2.250 |
AUDIO | Did this game have great music or sound design? | #169 | 1.500 | 1.500 |
VISUALS | Did this game have nice graphics, art or design? | #174 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
i started using unity and learnt how to do a thing but baddly. So i made ball and gave it marble from marble blast gold's texture and you win thats all folks
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Comments
Good start with Unity!
hey man...
this type of game has a potential.
the game loop should be definitely improved (reload the level when you die or win, ...).
keep working on it :)
Fun: it was definitely fun but a little frustrating to play (had to reload the page to start over when I fell off the path)
Visuals: the monochromatic deep blue of the path made it hard to see what was sloped in which ways, and the victory message was very basic. Also, the bright colors are not really my aesthetic. That said, the use of striking primary colors, foreshadowed by the cover image of the game, was done consistently and competently. Also the cube looked tasty.
Audio: where's the "null, my audio was off" option? (I gave it three stars, but really, there should be a decline to state option. Though that's not on the creator of this game.)
Mood: idk if I can really describe it but this game definitely made me feel something
Idea: I've never seen anything like the physics here, so you get full marks for that.