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A jam submission

Viggy Potter and The Wrath of The SnakeView game page

A 8-bit semi-roguelike game made by Anagh's World.
Submitted by Anagh's World — 26 days, 8 hours before the deadline
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Viggy Potter and The Wrath of The Snake's itch.io page

Results

CriteriaRankScore*Raw Score
VISUAL | Did the game have nice graphics or art direction#594.0004.000
MOOD | Did the game have atmosphere or make you feel something#1493.0003.000
Overall#1743.0003.000
AUDIO | Did the game have great music or sound design#1942.7502.750
FUN | Was the game satisfying to play or did it bring you joy#2222.7502.750
IDEA | Was this game super interesting or innovative#2392.5002.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long you've been working on the game
Started working on it last year, but never got time to complete it. This Jam and my nephew's b'day pushed me to do it.

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Comments

Submitted

nice game! but i really had a hard time with the enemies (i could not really avoid running into them)

Developer(+1)

Thanks for playing... spoiler alert: once you study the pattern of the enemies, it's quite easy :)

Submitted

Nice idea and I love the teeny pixel art style.

The random enemy movement makes it hard to avoid or kill them.

Am I correct in saying that you have built in mobile support with the on-screen controls? If so, that’s very cool!

Developer(+1)

Thanks for playing... I'm glad you liked it :) ...ya, the on-screen controls are for mobile/tab ...they can be enabled/disabled using the top-left corner button.

Submitted (1 edit)

good sound design and art, gameplay feels smooth but enemy movement isn't predictable enough

in order to kill them. I recommend giving them a pattern moving system. 5/10 

Developer (2 edits)

Thanks for playing and for the feedback... only the ghost movement is not predictable, but the movement of other enemies (one-eyed monster, octopus monster and the snake) is very much predictable.