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Force Blaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did the game have great music or sound design | #5 | 4.333 | 4.333 |
IDEA | Was this game super interesting or innovative | #13 | 4.333 | 4.333 |
VISUAL | Did the game have nice graphics or art direction | #23 | 4.333 | 4.333 |
Overall | #39 | 3.867 | 3.867 |
FUN | Was the game satisfying to play or did it bring you joy | #114 | 3.333 | 3.333 |
MOOD | Did the game have atmosphere or make you feel something | #149 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
around 7 days
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Comments
Nice concept. The graphics are minimal and cohesive which helps with readability. The sound feed back is cool and the soothing music is quite surprising for a bullet hell game, but works pretty well in the end.
Awesome job!
Thank you for the feedback :)
This is an incredible amount of detail and content for the short time you’ve worked on it!
That said, I found it hard to get into the game. Having gravity pulling the player down, when enemies are coming from the top and you have to shoot upwards, further pushing you down… I can’t seem to avoid crashing into the bottom of the screen. Watching your videos of the game, I can see that I’m just not shooting fast enough!!
So it was gravity pulling my ship down. I was confused about my ship's trajectory.
Yes there's automatic gravity that pull the player down :)
:v i think your game is to hard to play. But it fun :3
Don't forget to check out the prototype of my upcoming roguelike dungeon crawler. Although it's just a prototype, it already has a lot of content. I really need feedbacks to improve my game.
Ok :) will check out! Thank you for the feedback :)