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A jam submission

Force BlasterView game page

Shooting, physics, topdown, visual
Submitted by Lucky Chan Yee Yung (@luckychxn) — 14 days, 18 hours before the deadline
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Force Blaster's itch.io page

Results

CriteriaRankScore*Raw Score
AUDIO | Did the game have great music or sound design#54.3334.333
IDEA | Was this game super interesting or innovative#134.3334.333
VISUAL | Did the game have nice graphics or art direction#234.3334.333
Overall#393.8673.867
FUN | Was the game satisfying to play or did it bring you joy#1143.3333.333
MOOD | Did the game have atmosphere or make you feel something#1493.0003.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long you've been working on the game
around 7 days

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Comments

Submitted

Nice concept. The graphics are minimal and cohesive which helps with readability. The sound feed back is cool and the soothing music is quite surprising for a bullet hell game, but works pretty well in the end.

Awesome job!

Developer(+1)

Thank you for the feedback :)

Submitted

This is an incredible amount of detail and content for the short time you’ve worked on it!

That said, I found it hard to get into the game. Having gravity pulling the player down, when enemies are coming from the top and you have to shoot upwards, further pushing you down… I can’t seem to avoid crashing into the bottom of the screen. Watching your videos of the game, I can see that I’m just not shooting fast enough!!

Submitted

So it was gravity pulling my ship down. I was confused about my ship's trajectory.

Developer(+1)

Yes there's automatic gravity that pull the player down :)

Submitted

:v i think your game is to hard to play. But it fun :3 
Don't forget to check out the prototype of my upcoming roguelike dungeon crawler. Although it's just a prototype, it already has a lot of content. I really need feedbacks to improve my game.

Developer

Ok :) will check out! Thank you for the feedback :)