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Nova3D

A topic by Lehan Botha created Jan 19, 2022 Views: 72
Viewing posts 1 to 1

Hello! So I was invited to the GDWC 2021 for my game Nova, it's a 2D top-down shoot-em-up, retro style with pixel art. I made a mistake and chose to do it in 3D adding more time when I really didn't have that much time anymore since when I realised I had been contacted, I only had one month left, and I'm not a programmer, but a designer who looks upon tutorials to get anything done. So I didn't manage to deliver in time, thus I am trying to finish it now by adding the last two levels and a final boss. Maybe redesign the enemies (I use Asset Forge for the 3D models and Unity's Particle Effects for the FX). My friend who's collaborating with me is doing the music and the SFX and he's implementing them with FMod. So we'll try to make those 10 levels fascinating enough and hopefully, we'll manage to finish in time for the end of this jam!