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A jam submission

Operation: Last DayView project page

Submitted by jamesbarton3 (@realjamesbarton) — 3 hours, 45 minutes before the deadline
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Operation: Last Day's itch.io page

Results

CriteriaRankScore*Raw Score
STYLE#203.2863.286
Overall#213.4293.429
SUBSTANCE#223.5713.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Operation Last Day is a Mesopotamian themed scenario for FIST that leans into the game's capacity for action-horror. You could probably also run this in Delta Green with no alterations---it fits that vibe perfectly.

The PDF is 16 pages, with a clean, readable, zine-y style layout.

Contents-wise, the writing and design is strong and interesting, but a little skeletal. Concepts are covered quickly, and the GM is left to fill in the details---but those concepts are fantastic and it's very easy to spin things from a hectic oneshot into a slow burn mini-campaign.

There's a lot of custom monsters included, all very flavorful. A particular standout are the multiple bosses, all with strong and consistent themeing.

There are also new Talents, and they're probably some of my favorites across all third party FIST material. The uniting theme is death, and they play with it in very dynamic ways.

Overall, this is a great scenario, well worth adding to your library if you even slightly enjoy espionage horror. You do have to do a little work to fill in the gaps, and you may want to generate some townsfolk in advance if you expect you'll be exploring the adventure from a slower and more political angle, but these are an easy admission price to pay for a standout.


Minor Issues:

-Page 7, "FISTenters" missing a space

Submitted

I've reread this adventure multiple times and I feel like I'm missing something... Why is [READACTED] doing all of this?

Developer

Ah, I might make that more overtly clear when I do a revision--he wants to retire after a Long Time. This is his idea of a 'retirement plan'.

Submitted

So he's afraid CYCLOPS won't let him go unless there's a global pandemic? Why press the dead into service? What purpose does the faux afterlife serve? 

It seems like a lot of moving parts to no obvious end, even though there is a lot of cool occult stuff going on that I really like. I mean, A+ for the scorpion man and Pazuzu alone, let alone the rest of it. 

Developer

The Faux-afterlife is meant to be the ultimate 'retirement' in style--by retirement, and perhaps I should again have been clearer, I mean he intends to die.  These are all questions I'll try to clarify when I have time to do a revision.

Submitted

Okay, I think I get it now. Thank you, I wouldn't have been so persistent if the rest wasn't so interesting. I love the idea of designing yourself a bespoke afterlife. 

When you do the revision, definitely mention where in the 7-day the timeline [REDACTED] actually dies.