Play mission pamphlet
FIST: HELL & HIGH WATER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
STYLE | #3 | 4.600 | 4.600 |
Overall | #3 | 4.450 | 4.450 |
SUBSTANCE | #4 | 4.300 | 4.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
As a pamphlet this is a pretty perfect balance of evocative art and layout with functional conveyance of information. It's easy to read and sells you on what's unique about this scenario from the get-go. I feel like this would make a good one-shot to introduce new players to FIST because it really strikes that sweet spot of being straightforward and easy to grasp while staying dynamic and compelling.
First of all, I really, really like the cover image; really sells the pulp horror thriller theme of Hell and High Water. The layout is for the most part is quite clear, though I almost thrown off by the fact the content of the pages was reversed, with introduction and encounters being on the second page while the confrontation with the main antagonist and epilogue on the first page, however, that was just me not being used to pamphlet adventures.
I do feel some of the text that's backed with colour (such as captain Aalto's stats) might be a bit difficult to read for some people. The text for Crow's Nest is also tricky to read. The Tidal Clock is a neat little mechanic that keeps the players moving, and forces them to balance being thorough with being quick and being thorough. All in all Hell and High Water a solid adventure that can easy fit into a campaign or be run as a one shot.
Hell and High Water is a pulpy WW2-remnant vampire tower-climb with evocative themes, dangerous foes and rising waters.
Style:
Content:
What might I change?