Thanks! I originally used 18 as the arc number of the game. There are 18 layers in a Jenga tower, players have to go through 18 encounters to escape the estate, the estate has 18 tower blocks in the lore, and I was going to draw an 18 stories high tower for the cover. Moreover, there are 18 hell realms in Chinese Buddhism.
Then I realised 18 encounters would take way too long, so I lowered it to 14 encounters. I struggled to draw a 18 stories apartment block for the cover, so I lowered that to 14 too. I also changed the lore so that there are 14 tower blocks in the estate. 14 became the new arc number of the game, but it lost the extra connections to the Jenga layers and Chinese mythology. (14 is an unlucky number is Chinese, so at least there is a new folklore connection)
Comments
Oh I love how this looks. And the visual relation between the block tower and the actual building is perfect inspiration XD Awesome submission.
Thanks! I originally used 18 as the arc number of the game. There are 18 layers in a Jenga tower, players have to go through 18 encounters to escape the estate, the estate has 18 tower blocks in the lore, and I was going to draw an 18 stories high tower for the cover. Moreover, there are 18 hell realms in Chinese Buddhism.
Then I realised 18 encounters would take way too long, so I lowered it to 14 encounters. I struggled to draw a 18 stories apartment block for the cover, so I lowered that to 14 too. I also changed the lore so that there are 14 tower blocks in the estate. 14 became the new arc number of the game, but it lost the extra connections to the Jenga layers and Chinese mythology. (14 is an unlucky number is Chinese, so at least there is a new folklore connection)