I really like it! The sound effects are on spot, the art is pretty cool, the combat feels tight and hard, mostly because of the space, or more like the lack of it. I didn't grasp the difference between the two weapons in each set, excluding the hammer and the scythe. Those feel unique as they have an aoe effect, but the other two seems like a reskin of the same weapon, thrust forward and hit. Sadly i got stuck on the third room, but gonna try to beat it later!
Thanks a lot! The balancing suffered a little due to my high scope, but yes :) It is very umm... The game doesn't really explain the core-mechanic but I am always very happy when people engage in it and find out how to beat the game.
The sound effects got created by my voice acting. I am flattered you love them :)
Comments
Really nice game! I included it in my Full Moon Game Jam compilation video series, if you’d like to take a look. :)
Thanks a lot!
Yes, I watched this video :D Thanks a lot for featuring our game <3
I really like it! The sound effects are on spot, the art is pretty cool, the combat feels tight and hard, mostly because of the space, or more like the lack of it. I didn't grasp the difference between the two weapons in each set, excluding the hammer and the scythe. Those feel unique as they have an aoe effect, but the other two seems like a reskin of the same weapon, thrust forward and hit. Sadly i got stuck on the third room, but gonna try to beat it later!
Fun game. Pretty hard right off the bat? Love the chicken sound effect.
Thanks a lot!
The balancing suffered a little due to my high scope, but yes :) It is very umm... The game doesn't really explain the core-mechanic but I am always very happy when people engage in it and find out how to beat the game.
The sound effects got created by my voice acting. I am flattered you love them :)
Cool game and art
it took me a bit to figure out why I couldn't kill the first enemy :)