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Without Movement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.250 | 4.250 |
Theme | #1 | 4.438 | 4.438 |
Presentation | #1 | 4.063 | 4.063 |
Overall | #1 | 4.250 | 4.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the theme?
Without Movement, this is a fps game but there is no WASD movement system instead you've to kill enemies to teleport to there location and escape the maze
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Comments
That's a really neat idea! The combination of teleporting to your enemy's position while proximity means danger, added to the limitation of movement really makes you think before prioritizing the next target. I really liked the touch of the bomb enemies too! Would be awesome to have some different types of enemies that demand a change in strategy. Great idea and cool execution!
Thanks for your feedback, anyway if i try to make more enemies then most probably I never complete this game cause I have to take grace period for enemy issue....
Btw did you escape the maze?
I didn't manage to escape it! At some point there were no enemies and I was kind of stuck :