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Cave Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 2.874 | 3.400 |
Presentation | #7 | 2.704 | 3.200 |
Overall | #8 | 2.662 | 3.150 |
Theme | #9 | 2.704 | 3.200 |
Engagement | #10 | 2.366 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great presentation! The pixel art for the environments and animation is very polished. I like the CRT filter effect too. Very chill and relaxing music for a lowkey platforming experience.
The puzzle platforming and level design is overall solid. The movement speed is slow and there is not much of a challenge. Presenting the backstory as you explored and having orbs to collect made the overall experience more engaging. The way orbs are presented it feels like you should just collect them by moving into them. Having to press E to collect orbs while in the air didn't add any challenge and just felt unnecessary.
Good overall use of the FTC theme. I collected all the orbs and cured my illness!
well the game might be simple but it is extremely polished.I especially din't expect this kind of puzzle design in a game jam game although i recommend a minimap and some directional ui.....great job :)
he could you play my game too.I would really like to know your take /feedback on it
I love the simplistic style and level lay-out, hard but not rage worthy ^^
Geat Job! :)
i like the lightning effects thats cool
Really nice game, and I enjoyed it, but after time you'll get bored trying to solve the first level, need more hints.
Thanks for the feedback! I might consider creating a walkthrough