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A jam submission

Hard RView game page

A game made for the GBTK #4 Jam
Submitted by raeleus, Raseya (@raseyaart) — 15 hours, 1 minute before the deadline

Play Shame

Hard R's itch.io page

Results

CriteriaRankScore*Raw Score
Uncanny Valley#54.0004.000
Ear destruction#64.0004.000
Confusion#64.2504.250
Frustration#94.2504.250
Overall#103.4463.446
Bugs#112.8752.875
Unfairness#113.6253.625
Microtransactions#201.1251.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

I solemnly swear that I've made a bad game.
yes

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Comments

HostSubmitted

That sound design is music to my ears!

couldnt get past the help lvl. this game sucks(frustrates) so much. I wouldn't ever play it in my life. From the start, that flashy screen. gosh wow. trying to give people epilepsy too?

Developer (1 edit)

It's called Hard R for a reason: it's hard! I feel that with time, you can beat the game. I mean, if you watched Raseya stream the game (as you should), you'll observe that she beats all the levels with ease. Do you like being beaten by a girl? The menu was simply fulfillment of my viewer's demands as I designed the game. I take no responsibility. Thank you for taking the time to review!

I was just giving a review based on the criteria. It was actually a fun to play this #&$*$ game!

Developer

Naw, I was just responding in character (savant game designer misunderstood by his peers) . Thank you so much for playing. It's messages like this that I make games for!

Submitted

I guess this is how game design in its purest form works. Also, I have no idea about what's going on with the graphics

Developer(+1)

The artwork is truest example of fine art. It grieves me to tell you that only those with a mastery of the drawn figure can understand this work. Nevertheless, thank you for taking the time to play.