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To the Moon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #9 | 3.643 | 3.643 |
Theme | #9 | 3.857 | 3.857 |
Art | #14 | 3.071 | 3.071 |
Audio | #15 | 2.214 | 2.214 |
Overall | #15 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
As said many times, the idea is awesome.
The art and audio do need improvements, but the gameplay interests me more. I think that's the part that would need attention first. The movement of the ship is clunky, and in a game, the basic mechanics should be polished first more than anything. The weird rotation angle really confused me.
If you were to make more levels, I'd suggest before making the levels, to upgrade the ship's movement a bit.
Good job, and congrats on making a game! :D Keep on fighting.
This is actually a refreshing spin on the theme. I wouldn't expect an almost "turn-based" button clicking game like this for this theme, but I'm glad I played. I think you could actually make a great game like this if you added more levels, more obstacles, some moving obstacles or enemies, and really dug into that turn based aspect of where do I turn, where do I move the next turn, and having to consider the future actions of all objects on screen.
Was pretty good for a prototype though it needed a few more levels
Very interesting and unique idea for a game. I can imagine more levels with obstacles to go around and using only one rotation per movement to make the best decision considering future movements
Cool idea would love to try more levels.