Pretty fun; I like how having more coins slows you down, and I really like the grading system -- it really gives you an incentive to do better. There are a couple additions I'd like to see. For one, some music. For another, some way to see how many coins you're currently carrying. Still, this was surprisingly good.
Play game
Grab the coins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #40 | 3.250 | 3.250 |
Sound | #48 | 2.750 | 2.750 |
Overall | #49 | 2.781 | 2.781 |
Fun | #51 | 2.500 | 2.500 |
Graphics | #71 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
I got to create animated sprites for the first time
What was the hardest part of creating your game?
The Null reference errors that popped up after uploading
Did you use any pre-existing assets in your submission?
- "Free Pixel Font Thaleah" by Tiny Worlds
- "Free Casual Game SFX Pack" by Dustyroom
- Some menu code from previous projects
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