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Out of Gas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1 | 2.667 | 2.667 |
Overall | #3 | 2.233 | 2.233 |
Adherence to the Theme | #4 | 2.333 | 2.333 |
Innovation | #5 | 2.333 | 2.333 |
Audio | #5 | 2.000 | 2.000 |
Graphics | #11 | 1.833 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Okay, this was incredibly engaging for me. I loved it when I figured out that torpedoes are the shortcut to fortune.. especially when they ricocheted. It made me feel like there was a lot to figure out and systematically abuse. Then, after mining a ton of level 4 asteroids it was satisfying to see a huge black void on the map where my recent exploits had taken place; reminded me of the Bootes Void in a good way. I think the balancing was done well enough to keep things going and the alternate ships had some nice features to them.
I might be biased because I love games like FTL and Sunless Sea but this really sucked me in!
Fun innovative game...
It took a little time to get used to it but when I learnt how to control the ship, it was fun...