Alright so I didn't read the instructions at first and I wasn't sure what I was supposed to do. I managed to cheese my way past that first knife-guy by luring him to that first ledge and letting him walk over the top of me, then I could jump up and continue, the next two knife-guys wouldn't go down so easily so I decided to to look up the instructions... Then I understood my power and man that bunny is badass. It's a simple game, there's not much too it and I think it could've used a bit more challenge, cause the knife-guys go down super easy in big-bunny-mode and the only thing to avoid is the light, but despite that it was still pretty funny to walk along and mash some dudes. The art is pretty nice and I like that the light makes the big bunny cover it's eyes before it transforms back to the little bunny. Nice work!
We thank you for playing and commenting! Yes the bunny bite is a bit one sided. I would have like to have developed it a bit further in such a way that level design could inspire various tactics, which would require a few more mechanics I'd imagine. I was kind of imagining some stealth platforming tactics from the little bunny, maybe dropping some boulders, also having the hunters cower from the monster bunny and retreating to lit areas might have switched things up, in combination with using little bunny to lure them in, or some ranged enemy types where alerting them should be avoided etc.
Comments
Alright so I didn't read the instructions at first and I wasn't sure what I was supposed to do. I managed to cheese my way past that first knife-guy by luring him to that first ledge and letting him walk over the top of me, then I could jump up and continue, the next two knife-guys wouldn't go down so easily so I decided to to look up the instructions... Then I understood my power and man that bunny is badass. It's a simple game, there's not much too it and I think it could've used a bit more challenge, cause the knife-guys go down super easy in big-bunny-mode and the only thing to avoid is the light, but despite that it was still pretty funny to walk along and mash some dudes. The art is pretty nice and I like that the light makes the big bunny cover it's eyes before it transforms back to the little bunny. Nice work!
We thank you for playing and commenting! Yes the bunny bite is a bit one sided. I would have like to have developed it a bit further in such a way that level design could inspire various tactics, which would require a few more mechanics I'd imagine. I was kind of imagining some stealth platforming tactics from the little bunny, maybe dropping some boulders, also having the hunters cower from the monster bunny and retreating to lit areas might have switched things up, in combination with using little bunny to lure them in, or some ranged enemy types where alerting them should be avoided etc.