Was confused by "you must select the enemy first" at first.
Interesting idea that you can choose your enemies. Very cool game overall.
Predefined monsters hit me every time though, probably should've gathered more resources.
Criteria | Rank | Score* | Raw Score |
Gameplay | #12 | 3.667 | 3.667 |
Overall | #27 | 3.500 | 3.500 |
Innovation | #40 | 3.333 | 3.333 |
Theme interpretation | #72 | 3.333 | 3.333 |
Graphics | #73 | 3.167 | 3.167 |
Audio | #87 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/sundowns/bloboratory
Theme interpretation
By combining the resources gathered from slaying enemies, players make strategic decisions on which towers to update to one of their 'hybrid' elemental forms.
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