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Beat Phaser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #3 | 4.556 | 4.556 |
Audio | #28 | 3.444 | 3.444 |
Overall | #78 | 3.000 | 3.000 |
Innovation | #105 | 2.778 | 2.778 |
Gameplay | #111 | 2.667 | 2.667 |
Theme interpretation | #153 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/JustaPenguin/beat-phaser
Theme interpretation
Beat Phaser is a hybrid of the Top Down Shooter genre and the Rhythm Game genre.
If voting please note that the music was not created by us, or specifically for this project! It is open source music by Kevin Macleod, and is fully credited on the game page and in credits.txt in the source code.
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Comments
The art style is amazing, the city looks great as well! Was a bit lost on what to do tough not sure where rhythm mechanic is
Thank you very much!
The idea is to click to shoot in time with the beat, this increases your score multiplier and damage the longer you successfully stay on beat. It's explained on the main game page too.
Love the look of the game!
Thanks so much for giving it a go!
Wonderful visual work, I loved the character and city design.
The gameplay worked well and I'd like to see this game make the rhythm aspect even more central to success; right now it feels like an aspect of the game you can engage in if you want, but you can also just succeed by clicking and shooting bullets everywhere.
Thanks for the feedback! Glad you enjoyed it.
We agree, with the difficulty ramping up over time we think the damage multiplier does make the rhythm aspect important later on, but it takes a bit too long to get to that point.
I agree. It's almost there!
Feel free to drop by and check our game out as well if you have some time. :)