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Wonderful visual work, I loved the character and city design.

The gameplay worked well and I'd like to see this game make the rhythm aspect even more central to success; right now it feels like an aspect of the game you can engage in if you want, but you can also just succeed by clicking and shooting bullets everywhere.

(+1)

Thanks for the feedback! Glad you enjoyed it.

We agree, with the difficulty ramping up over time we think the damage multiplier does make the rhythm aspect important later on, but it takes a bit too long to get to that point.

I agree. It's almost there!

Feel free to drop by and check our game out as well if you have some time. :)