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Platris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 4.000 | 4.000 |
Theme interpretation | #24 | 3.857 | 3.857 |
Overall | #34 | 3.429 | 3.429 |
Innovation | #36 | 3.429 | 3.429 |
Audio | #51 | 3.000 | 3.000 |
Graphics | #79 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/GitHubGameJam2018/Platris.git
Theme interpretation
A hybrid of platformer and tetris.
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Comments
I liked this game a lot. The interpretation of the theme is excellent, and the mechanics feel pretty good and well balanced. It has a pleasant visual style and background music. With a little bit of juiciness, the game will feel great.
If you could comment and rate our game, we would appreciate it.
Thank you for playing and liking our game :D
We will definitely check out your game.
Nice idea! This is really fun to play. Would be nice if the game get harder as the score goes up, like increase the fall speed.
And the control buttons are all on the left side. Move some of them, like jump or rotate, to right hand might make it easier to play.
Love the UI, graphics and animations. Great work! :D
Thank you for the suggestions. We really appreciate it. We thought about a increasing difficulty while developing just as you said but didn't implement as we wanted to check player's thought on that. It seems players would like such thing and we will definitely implement a increasing difficulty. As per the controls we will surely provide you controls on both side of the keyboard :)
Edit: We have implemented controls on both side of the keyboard now. You might wanna check it out again :D
I don't really like tetris, but this is really cool combination and this red slime guy is really cool.
I didn't feel game was getting harder though. Pressing s key to drop piece is somewhat confusing to me.
Thank you for playing our game. We appreciate your review. There is no increasing difficulty as we wanted to see if the players liked the game as it is or they want a more challenging game. And the 'S' key confirms the location of the piece and you have to avoid touching a falling piece. Hope that helps :)
I've no put it clearly what I meant - I understand what s does, but I sometimes hit it when I was not meant to do so (e.g. wanted to jump) - I'd rather use enter for that. But that's just a personal preference.
I understand, we used the default controls that are used in other platformer and tetris games available across the internet. Thank you for your input we might try to create a setting to customize the controls :)
Awesome idea! Love the concept :D
Thank you playing and liking our game!! You can always suggest us any improvements on our game :D
Cool genre mashup and a nice, readable aesthetic!
Thank you for liking our game. We really worked hard to make the game more appealing and readable to our players. We are happy you liked it :D
Your hard work definitely came across.
Feel free to check our game out too if you have some time! :)
Sure we will definitely check out your game as well!!