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Boundless City's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #18 | 3.825 | 3.825 |
Overall | #22 | 3.600 | 3.600 |
Innovation | #33 | 3.525 | 3.525 |
Audio | #34 | 3.350 | 3.350 |
Gameplay | #50 | 3.125 | 3.125 |
Theme interpretation | #63 | 3.075 | 3.075 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/baturinsky/boundless-city
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Comments
A very interesting game!
I must admit, that the audiovisual side of this game, is by far the most unique of all the entries I've tried so far! It is really hard to describe it for me, but the combination of the neon lights, the black and white color palette, the surreal city layout and buildings designs, and the synthwave music playing in the background, creates a weird and otherworldly atmosphere, which was very immersive for me!
The gameplay is alright. Finally, someone has made a game based off flying around in a spectator mode while trying not to touch the walls! I'm just joking, but still, these two are very similar. Aside from needing to avoid the buildings, cars, and other obstacles, you also need to collect red clusters and to touch the green checkpoints, in order to receive more time and coins. The flying mechanics are also a bit more complex, with the velocity decreasing when going up, and increasing when diving down. However, due to the graphical design of the city, it is a bit hard to navigate through it, especially if you're moving too fast.
All in all, this game has very unique and good looking graphics, an amazing atmosphere, and an alright gameplay. Very solid entry!
Yeah, gameplay is pretty basic. That said, it's still more complex than, say Superflight:)
Good Job :)
I love synthwave atmosphere ) Woww....
A cool idea is to walk through the randomly generated city.
Thank you !
cool procedural generated city, nice.
WOW dat visual and music is top tier.
just a little drop rate, but that is an awesome entry. Good job !
A really fun game. Though definitely one this kind that could benefit from having an executable (those tend to run better). Many people have given you good praises and rightfully so. You already heard the UI does need some work. I'd say once you get the optimisation better, I'd consider adding some nice colours, not necessarily in form of gradients.
Great submission overall.
Nearly all work is done on GPU. So, it's probably my shallow experience in shader optimisation more to blame than browser's shortcomings.
And yeah, I 'll consider some more colorful (though probably still very stylized) visual style.
Awesome visual style! I also really liked how when you were looking down it would speed up and when you looked up it would slow down, combined with the boost it makes for a really fun fast paced game!
That was supposed to emulate gliding physics, though at a very basic level:)