I liked how simple yet effective this concept is. It's extremely straightforward, and yet feels like it hasn't really been done before.
Nice job!
Criteria | Rank | Score* | Raw Score |
Gameplay | #67 | 2.900 | 2.900 |
Theme interpretation | #92 | 2.700 | 2.700 |
Innovation | #114 | 2.300 | 2.300 |
Overall | #136 | 2.300 | 2.300 |
Audio | #153 | 1.600 | 1.600 |
Graphics | #193 | 1.700 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Greggolas/SpaceBounder
I liked how simple yet effective this concept is. It's extremely straightforward, and yet feels like it hasn't really been done before.
Nice job!
Cool game! Fun for a bit, but there’s no sense of progression. The enemy placement seems pretty random which can make for long sections of just the face chasing you, and other times there are 4 ants right at the beginning.
I liked the simplicity of the game, and that it was novel, at least to me!
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